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- on exitFrame
- global soundspath, fxpath, bullets, effectspath, pwr
- if the machineType = 256 then
- soundspath = the moviePath & "sounds/"
- else
- soundspath = the moviePath & "sounds:"
- end if
- sound playFile 1, effectspath & "Machak.aif"
- if not soundBusy(1) then
- pwr = [300, 40, 30, 30]
- put 300 into field "power"
- bullets = 5
- else
- pwr = [1500, 40, 30, 30]
- put 1500 into field "power"
- bullets = 500
- end if
- sound playFile 4, fxpath & "psymus.aif"
- end
-